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Euclidean Shortest Path Algorithm


Screen shot of ESP programming example


Euclidean Shortest Path algorithm calculates unobstructed shortest path between two points in space or on the surface of object(s).

The algorithm was developed initially in an application for the simulation of muscle wrapping around human joints. It is also useful for tool path optimisation and other technical applications.

The algorithm can be used directly by calling an API implemented in a DLL from various environments and languages without using KernelCAD components.

The functionality can be evaluated using the ESP example (source code provided) of the standard KernelCAD installation.

The algorithm is licensed separately from the rest of KernelCAD suite. Contact us  for more information.





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