Euclidean Shortest Path Algorithm
Screen shot of ESP programming example
Euclidean Shortest Path algorithm calculates obstructed shortest path
between two points in space or on surface of object(s).
The algorithm was developed initially in application to simulation of muscule
wrapping around human joints. It is also useful for tool path optimisation and
other techniclal applications
The algorithm can be used directly by calling an API implemented in a DLL from
various environments and languages without using KernelCAD component
The functuionality can be evaluated using the ESP example (source code provided)
of the standard KernelCAD installation.
The algorithm is licensed separately from the rest of KernelCAD suite. Contact us for more information