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Euclidean Shortest Path Algorithm


Screen shot of ESP programming example


Euclidean Shortest Path algorithm calculates obstructed shortest path between two points in space or on surface of object(s).

The algorithm was developed initially in application to simulation of muscule wrapping around human joints. It is also useful for tool path optimisation and other techniclal applications

The algorithm can be used directly by calling an API implemented in a DLL from various environments and languages without using KernelCAD component

The functuionality can be evaluated using the ESP example (source code provided) of the standard KernelCAD installation.

The algorithm is licensed separately from the rest of KernelCAD suite. Contact us  for more information





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