Euclidean Shortest Path Algorithm
Screen shot of ESP programming example
Euclidean Shortest Path algorithm calculates the obstructed shortest path
between two points in space or on the surface of object(s).
The algorithm was developed initially in an application for the simulation of muscle
wrapping around human joints. It is also useful for tool path optimisation and
other technical applications.
The algorithm can be used directly by calling an API implemented in a DLL from
various environments and languages without using KernelCAD components.
The functionality can be evaluated using the ESP example (source code provided)
of the standard KernelCAD installation.
The algorithm is licensed separately from the rest of KernelCAD suite. Contact us for more information.