KernelCAD Documentation

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Skip Navigation LinksHome Page > 3D Debugger > Model Explorer
Model Explorer

Model Explorer

The Model Explorer is accessible via Model>Explorer menu command. The Explorer dialog displays structure of the model. 

Nodes in the left hand pane show available Objects in the model. Different types of object have different icons. Icon of the current object has green background. Selection of a object in the left pane will display its common properties on the right. If an object has children, the correspondent node can be expanded to display them.

Explorer is useful when some of sections are invisible. Some operations can be performed using  the explorer without changing the current object in 3D Debugger.

If object has a name it will be displayed next to the icon. Otherwise the icon will show index  of the object in the array. The name can be modified  using correspondent edit box on the right. This property is also accessible from "Current Object">Options dialog.

Selecting an object on the left and pressing "Set Current" button will make the selected object current in the Model. To deselect any objects select the current object and press the same button, which will have "Make not Current" text on it.

Action > Delete menu command (or Delete key) allows deletion of the selected object and all its children.

Model Explorer offers a shortcut for the Join command. To join Object A to object B, make A the current object, select object B in the tree and select Action>Join command in menu of the dialog.

To Detach an object from its parent select the object in the tree and select Action>Detach menu command.

Change position controls allow changing position of the currently selected object in the array of its siblings.

See also Model Explorer of KernelCAD Components