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How KernelCAD Works

Let us consider the most common scenario- the creation of a 3D graphics-enabled  application:

1. Create or import a model of your product using Modelling Studio and save as a .glm file 

2.  Insert KernelCAD control in a form of your application using standard procedure for ActiveX controls

3. Open properties of the control and set the "ModelPath" property to the .glm file

To allow users of your application to modify the model:

4. In your applications code call "GetModel" method of the control to retrieve the main interface, from which all properties of the model can be accessed and manipulated at runtime programmatically.

5. Modify parameters of the model using interface hierarchy on user input  

There are many more scenarios for using KernelCAD components. The control does not have to be small: Context menu has "Full Screen" option. It also can be resized at runtime with the form or view.

The whole model can be built programmatically from scratch without using any  files at all.

KernelCAD can also be used as a geometry engine for different geometrical calculations or model manipulations without having any graphical window


 


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