Search found 7 matches

by GradyB
Sun May 19, 2019 11:55 pm
Forum: General Issues
Topic: Reverse engineering surface of revolution
Replies: 6
Views: 10410

Re: Reverse engineering surface of revolution

Thank you, Nick
I see it is the method for reading the required parameters. What is the good way to build the actual object?
Thank You
by GradyB
Tue May 14, 2019 4:37 am
Forum: General Issues
Topic: Reverse engineering surface of revolution
Replies: 6
Views: 10410

Re: Reverse engineering surface of revolution

Hi Nick
Thank you for the answer.
The cylinders are on the same z axis. Diameters are decreasing along z
Looking forward for more
by GradyB
Fri May 10, 2019 1:55 am
Forum: General Issues
Topic: Reverse engineering surface of revolution
Replies: 6
Views: 10410

Reverse engineering surface of revolution

Hello.
I have a project where I get an .stl file containing an object which consists of several joined cylinders. Is there a way with KernelCAD to convert it to a parametric object so I can adjust its shape?
Thank you
by GradyB
Thu Sep 19, 2013 9:55 am
Forum: General Issues
Topic: Animation
Replies: 2
Views: 8169

Re: Animation

How can it be stopped such animation?
by GradyB
Wed Aug 07, 2013 10:41 am
Forum: General Issues
Topic: Saving textures with the model
Replies: 1
Views: 8821

Saving textures with the model

Hi
Returning to http://www.dynoinsight.com/phpBB3/viewtopic.php?f=2&t=8
Is there a way to store the vrml textures in binary format inside the glm file?

Thank You
Grady
by GradyB
Sun Jul 28, 2013 12:34 pm
Forum: General Issues
Topic: Importing VRML with .psd texture
Replies: 3
Views: 12892

Re: Importing VRML with .psd texture

Thank you!
Grady
by GradyB
Sun Jul 28, 2013 12:31 pm
Forum: General Issues
Topic: Importing VRML with .psd texture
Replies: 3
Views: 12892

Importing VRML with .psd texture

Hello I am using version 3.1. I have encountered a .wrl file which has texture inside, but it does not show up in the loaded model. It works if I convert the image file from .psd to .bmp in Photoshop and change the name in ImageTexture node appropriately. I also know that .jpeg format works without ...