DG Kernel Documentation


Skip Navigation Links.
Start page
Quick Start
Search Page
Installation
Overview of the software
What is new
Licensing
Expand ModelsModels
Expand DG Kernel ComponentsDG Kernel Components
Expand API ReferenceAPI Reference
Expand Samples and TutorialsSamples and Tutorials
Expand GraphicsGraphics
Expand Math ObjectsMath Objects
Collapse DeprecatedDeprecated
Redistribution
Model Viewer
Open Source
Support
Skip Navigation LinksHome Page > Deprecated > Deprecated API Reference > Model > Section > 3DS > I3DSectionGenerator Search Documentation


I3DSectionGenerator Interface

I3DSectionGenerator serves as a constructor of generic 3D objects. It is used for dynamic creation of objects programmatically at runtime.

There are two ways to obtain I3DSectionGenerator interface:

1. I3DSectionGenerator can be queried from Sect3DGenerator objects. This method can be used in both active display and background component modes.

2. I3DSectionGenerator can be obtained with a call to Create or Create2 methods of IDIObjectGenerator interface with eType parameter set to eObjType3DSGenerator. This method requires the DG Kernel component to work in standard User Interface mode with a 3D display window.

See also Object Array Sample, Sect3DGenerator, ISOREntityGenerator, Interface List


HRESULT Create(DI3DSectInfo* pInfo, ISection **ppIEntity)

Parameters

pInfo - [in] structure of DI3DSectInfo type, which contains parameters of the entity to be created.

ppIEntity - [out] pointer to variable, which will receive ISection interface, implemented by the created object.

Returns

S_OK in case of success.

Remarks:

Call to this method will create a generic 3D Object. It will return its ISection pointer in ppIEntity.