DG Kernel Documentation


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Mesh Interfaces

Interfaces of this group allow direct manipulation of mesh representing surface.

IMesh
IIterator
IVertex
ISimplex
IMeshEx
IMeshMods
IMeshTopol
IMeshPointKC
ISimplexEx_KC
IVertexEx_KC
IEdge_KC

Mesh Entity objects can be created dynamically using Object Generator class. See Morph Sample for an example.

It is more efficient to add any simplexes after coordinates of all vertices have been calculated. Otherwise normals calculated automatically during this process will be incorrect, which will result in incorrect lighting of the object. To recalculate all normals in the mesh call IMeshMods.FixupNormals method.