Sample |
Description |
Difficulty |
Language |
3DBugger |
Different methods and techniques for debugging 3D
applications using KernelCAD 3D Debugger |
Advanced |
VB .NET, C++,
C#, Delphi |
BoolOp |
Demonstrates programming of Boolean Operations |
Medium |
Delphi, C++,
C#,
VB .NET |
Calculator |
Background geometrical calculations |
Medium |
VB 6,
Delphi |
Capture |
Capturing the 2D image currently displayed in 3D view |
Simple |
C#,VB6,
C++ |
Cannon |
Intersections of line with objects and/or model. Client
Draw event |
Advanced |
Delphi,
C#, C++ |
Clip |
Clipping Planes |
Simple |
C++, C#,
WPF |
Cloud |
Building surfaces from point clouds. Minimal Bounding Box |
Simple |
C++,
VB6, VB .NET |
Collision |
Usage of IMetrics
for Collision Detection |
Medium |
C#,
C++,
VB .NET,
Delphi
|
Collision Path |
Demonstrates programming of
Path
Collision Detection. |
Medium |
C#, VB .NET,
C++ |
Cross View |
Demonstrates different methods of calculation and display of intersection of
3D objects with a 3D plane.
|
Advanced |
VB6,
C++, C# |
Data Flow |
Programmatic Import / Export. Splitting unlinked meshes |
Medium |
C#,
VB .NET,
VB6, C++ |
Deploy Tutorial |
Demonstrates steps required to distribute an application
which uses KernelCAD components |
Simple |
|
Deploy Module Tutorial |
Demonstrates steps required to distribute a KernelCAD-based application using merge modules |
Simple |
|
DeployWixBasic |
Deployment using Wix code to include KernelCAD modules |
Simple |
Wix |
Diff Surface |
Demonstrates usage of IDiffSurface_KC for local
approximation of a meshed surface with a bspline patch |
Simple |
VB .NET, C++ |
Direct User Access Demo |
The application demonstrates usage of several relatively complex
commands available to end user from the context menu |
Simple |
|
DIView |
KernelCAD control as resizable view. Programming
gradient background. Printing support |
Simple |
C++,
C#,
VB .NET,
VB 6 |
eMotion |
Boolean Operations in simulation of CNC machining. Programming of 3D
movements and CAM Effects. |
Advanced |
C++ |
eXplorer |
Calculation of drilling path with alternating arc/line splines. Two-arcs spline. Runtime scene creation. Animation |
Simple |
N/A |
Euclidean Shortest Path |
Demonstrates usage of
IEuclideanShortestPath_KC. |
Medium |
VB .NET, C++ |
Gear |
Mechanical applied design |
Medium |
C++,
C# |
Label |
3D Text |
Simple |
C#, VB 6,
C++ |
LabelEx |
Advanced properties of 3D Labels and geometric text |
Medium |
C#, C++,
Delphi |
Layers |
Programming of layers |
Medium |
C++, C# |
Light |
Properties of light sources. Material. Programming of Context Menu |
Simple |
C#, VB .NET, C++,
VB 6 |
Lines |
Line Strips |
Simple |
C++,
VB6, WPF |
LowDim |
Programming of Point Sets |
Simple |
C++,
C#, WPF |
Measure |
Programmatic creation of measurements
and measurement-style labels
|
Simple |
C++, VB .NET, WPF |
Mesh Ops |
Demonstrates extraction of submeshes |
Simple |
VB .NET, C++, WPF |
MeshMods |
Direct manipulation of surface and handling of selection events |
Simple |
VB .NET, C++ |
Metrics |
Distances between objects |
Medium |
VB .NET,
Delphi |
Metrics C++ |
Distances between objects |
Simple |
C++ |
Metrics2 |
Distances between objects |
Medium |
C++ |
MiniCAD |
Parametric modifications of 3DS and SOR objects. Object
movements |
Medium |
C++,
C#.
Delphi .NET,
VB .NET,
VB 6 |
Modal |
Modal Mode and movement constraints |
Medium |
C++,
C# |
Modeling Curves |
Demonstrates creation of surfaces and solids from arrays of curves using thru operation |
Medium |
C#, VB.NET, C++,Delphi |
Morph |
Mesh manipulation. Exploring meshed surface. Shading |
Advanced |
Delphi,
C#, VB.NET, VB 6, C++ |
Object Array |
Dynamic object creation and and manipulation of
child/parent hierarchy |
Medium |
C++,
C#,
VB .NET,
VB 6 |
OCCT Bridge |
Direct acces to OCCT technology via ITechnology_DG. Customisation of OCCT functionality |
Medium |
C++ |
Ogre Bridge |
Direct acces to Ogre technology via ITechnology_DG. Customisation of OCCT functionality |
Medium |
C++ |
Overlay |
Direct access and programming of overlays |
Medium |
VB.NET, C++, VB6 |
Patch |
Modifications of 3DS surfaces. Programming 3D Background |
Simple |
C#,
WPF,
Delphi .NET,
VB .NET,
C++,
VB 6 |
Patchwork |
Discovering Patch / Edge / vertex structure of an object |
Medium |
C++,
VB .NET, Delphi |
Pick |
Different methods of runtime object and point selection. Events |
Medium |
C#, VB.NET, VB6,C++ |
Pipes |
Programming of Pipe
Sections |
Medium |
VB .NET, C++,
Delphi |
Planar Ops |
Planar Boolean Operations and programming of Clipping Planes. |
Simple |
C#, C++,
VB6 |
Point Of View |
User manipulation and programming of
View Points |
Medium |
C++ |
Profile |
Modification of profiles of 3DS objects |
Medium |
C++,
C# |
Rotation |
View point manipulation |
Medium |
C++ |
Shape Explorer |
Browsing sub shape hierarchy of
bspline objects. u,v
parameters. Building new bspline objects at runtime |
Simple |
C#, Delphi,C++ |
Smart Labels |
Automatically positioned non-overlapping 3D text |
Medium |
C#, C++ |
Strip Topology |
Dynamic modification of surface structure |
Medium |
C++,
C# |
Surface Metrics |
Demonstrates usage of
ISurfaceMetric_KC for
calculation of projection of points and curves to surface of an object |
Simple |
C++, VB .NET |
Symmetry |
Types and properties of Symmetries (Arrays) |
Simple |
C++,
C#,
VB 6 |
Texture |
Textures of surfaces |
Medium |
C++ |
Transform |
Scaling, translation, rotation, offset and other transformations of surfaces.
Operations with transforms and
frames (C#) |
Simple |
VB .NET,
VB 6,
C++, C# |
Turbine |
Applied design |
Medium |
C++ |
TwoD |
2D View. Multiple views of a model. Printing support. |
Medium |
VB .NET, C++ |
WpfCAD |
Usage of KernelCAD in a Windows Presentation Framework application |
Simple |
C# |
User Data |
Usage of custom data in objects and Model Data Table |
Medium |
C++,
C# |
View Point |
View point manipulation |
Medium |
C++,
C# |
Zoom |
Programming of zoom and view point |
Medium |
C++ |
WixDeploy Tutorial |
Customisation, of Model Explorer; Building Model Explorer for .NET other than v4.0; Deployment using Wix Tool set |
Advanced |
Wix |
Warning: For simplicity samples do not contain much of validation code. For
production it is strongly recommended to add checks for success of
interface query, assumptions about structure of the model etc